Trunk
Node Data | |
|---|---|
Display name | |
Trunk | |
Internal name | |
Node_MK_Tree_Root | |
Inheritances | |
| Node_MK_Tree_Root | |
Inputs | |
struct |
Tree |
Spawning | |
vec2 |
Position |
Scatter | |
enum |
Distribution |
range |
Amount |
vec2 |
Scatter Area |
enum |
Scatter Shape |
ivec2 |
Grid |
vec2 |
Spawn Points |
Geometry | |
range |
Length |
range |
Segments |
Direction | |
rotRand |
Direction |
Gravity | |
range |
Gravity |
bool |
Override |
rot |
Gravity Direction |
Wiggle | |
range |
Amplitude |
range |
Frequency |
range |
Phase |
Spiral | |
range |
Amplitude |
range |
Frequency |
range |
Phase |
range |
Wave |
range |
Curl |
Thickness | |
range |
Thickness |
Render | |
bool |
Draw |
enum |
Draw Mode |
Base Color | |
gradient |
Base Color |
enum |
Length Blending |
gradient |
Length Color |
Edge Color | |
enum |
Edge Blending |
gradient |
L Edge Color |
gradient |
R Edge Color |
Texture | |
surface |
Texture |
enum |
Array Selection |
Outputs | |
struct |
Trunk |
Generate tree trunk. Scatter settings allow for generation of multiple trees.
Properties
| Scatter | |
| Distribution | Tree distribution. |
| Amount | Tree amount. |
| Geometry | |
| Length | Length of each segment. |
| Segments | Amount of segment in the trunk. |
| Direction | |
| Direction | Starting direction. |
| Direction > Gravity | |
| Gravity | Strength of the gravity. |
| Override | Override default gravity direction defined in MK Tree. |
| Wiggle | |
| Amplitude | Add wiggling per segment. |
| Frequency | Wiggle frequency. |
| Spiral | |
| Amplitude | Add spiral effect to the trunk. |
| Frequency | Spiral frequency. |
| Phase | Spiral phase. |
| Curl | Bends spiral part backward to create spring shape. |
| Thickness | |
| Thickness | Trunk thickness. |
| Render | |
| Draw Mode | Whether to draw trunk as line or using surface. |
| Render > Base Color | |
| Length Blending | Blend mode between the Base Color and Length Color. |
| Render > Edge Color | |
| Edge Blending | Blend mode of edge color. |
| Render > Texture | |
| Array Selection | When inputing surface array. Whether to select texture at random or in order. |
Commit History
| 1.19.5.1 |
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